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AI Insights · Timothy · July 2022

Top 5 Co-op Games in Guatemala: Q2 2022 Performance

Explore the performance trends of the top 5 co-op games in Guatemala for Q2 2022, with data on downloads, revenue, and active users.

Top 5 Co-op Games in Guatemala: Q2 2022 Performance

In the second quarter of 2022, the top 5 co-op games in Guatemala demonstrated varied performance across downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.

Clash Royale

From Supercell, this game saw fluctuating weekly revenue, peaking at around $7.6K in early April and dipping to approximately $2.7K by late June. Weekly downloads started strong at over 40K in late March but gradually decreased to around 14.9K by the end of June. Active users also showed a downward trend, beginning at approximately 844.9K and ending the quarter at about 693.4K.

Apex Legends Mobile

Released by Electronic Arts in mid-May, this game experienced a significant drop in weekly downloads from an initial 101.4K to just under 2.8K by the end of June. Weekly revenue followed a similar pattern, starting at around $2.4K and declining to approximately $776. Active users also decreased from nearly 97.7K in mid-May to around 31.7K by the end of June.

Roblox

Maintaining relatively stable performance, Roblox saw consistent weekly downloads hovering around 12K to 14K. Weekly revenue remained steady, fluctuating between $2.5K and $3.2K. Active users showed a gradual increase, starting at 265.7K in late March and reaching approximately 289.3K by the end of June.

Among Us!

InnerSloth LLC's game witnessed a steady increase in weekly downloads, rising from about 10K in early May to 16.5K by the end of June. Revenue showed slight fluctuations, peaking at around $99 in mid-June. Active users grew significantly from around 11.2K in late March to approximately 19K by mid-June, before settling at about 17.4K.

Lords Mobile: Kingdom Wars

IGG.COM's game saw a varied performance with weekly downloads starting at approximately 11.9K in late March, peaking at around 13.6K in early April, and then dropping significantly to just over 3.1K by late June. Revenue showed minor fluctuations, peaking at about $2K in late April and dipping to around $1.3K in early June. Active users also varied, peaking at around 37.2K in late May before declining to approximately 24.4K by the end of June.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022